v0.9.3 Update
GutBuster » Devlog
Version 0.9.3 is ready! Getting really close to the release, stay tuned! IN the meantime, here's what's new and upcoming:
V0.9.3 Update:
- Overhauled Cell Wall Powerup: there was an error in the code that caused a ton of lipids to appear, or rather it would cause multiples of smaller targets to split off from larger targets on destruction, which then would be destroyed. It now no longer does that, plus now the targets will bounce off the cell wall shield.
- Fixed the between-level and shop menus so that you can no longer spam the keyboard/controller buttons and cause glitches.
- Found and fixed an exploit where if you hit the restart level option in the pause menu or custom mode when the fullness meter is full but there are still targets to destroy, would cause the level to automatically win on restart.
Full version fixes:
- A glitch where the levels can proceed past 40 was (hopefully) fixed.
- Fixed a bunch of Rebbecca animation glitches in the theater mode.
- Music added to all cutscenes (Some music is still WIP)
KNOWN ISSUES (v0.9.3):
- The HTML5 version still doesn't seem to render the Osmosis water effect correctly. It doesn't really affect the gameplay but it looks like crap. There are downloadable versions of the demo, it should work correctly there.
- Skipping through chapters of the cutscene in the HTML5 version causes a sound glitch, where the music doesn't stop.
- Some of the cutscene music is still not finished.
Future plans:
- STEAM VERSION COMING SOON! I've mostly taken care of the submission process, I'm still waiting for the approval process to go through (I wish I'd known I should have started the submission process earlier, otherwise it would be up by now.) I don't have a release date quite yet, but it should be this month.
- Info regarding the full version: it will be released on Steam and here in itch.io for $4.99 USD. "But RJS! I already sent you money to play the beta on Patreon and/or donated through Itch! Now I have to pay for it AGAIN?!" Don't worry, I've got you covered. I intend to contact each person who's donated at least $3 from when I first released the demo in August to the day the finished game releases and provide a key to the retail version as thanks for supporting early development. I can't say for sure how long it may take though, as Steam keys have to be requested and sent through an approval process.
- What will happen after release: I'll update the game if needed if any new problems are discovered. I also am looking into a Mac version, plus Android and iOS. Any mobile version will require some time while I figure out how to implement touchscreen-based controls. I also have plans for free DLC updates with new modes and features later on in the future, if the game does well.
Files
GutBuster_Demo_v0.9.3_Linux32.zip 94 MB
25 days ago
GutBuster_Demo_v0.9.3_Linux64.zip 97 MB
25 days ago
GutBuster_Demo_v0.9.3_Win32.zip 102 MB
25 days ago
GutBuster_Demo_v0.9.3_Win64.zip 98 MB
25 days ago
GutBuster_Demo_v0.9.3_HTML5.zip 81 MB
25 days ago
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GutBuster
Rebbecca snacks, you attack!
Status | Released |
Author | royaljellysandwich |
Genre | Action |
Tags | Adult, bbw, fat, Female Protagonist, Furry, Singleplayer, weight-gain |
Languages | English |
More posts
- v1.0.2 Patch notes1 day ago
- V1.0.1 Patch Notes3 days ago
- GutBuster Available NOW!5 days ago
- v0.9.21 Quick update29 days ago
- v0.9.2 Patch30 days ago
- V0.9.1 Patch39 days ago
- v0.9 Update, nearing release44 days ago
- GutBuster v0.8 Patreon release (and I guess 0.7 too)Oct 18, 2024
- Feel the Music Inside! (Beta V0.6 Patreon release)Oct 01, 2024
Comments
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It's good to hear that things are going well; I looking forward to get the full version and I would like to give ideas for more content but I can't use Patreon (For personal reasons) so I have to do it here in the comments; So, I'm waiting for the complete game and success with the project